![]() I see some people lambast the levels as “linear” but linear isn’t really a bad thing. Shadow is roughly the same as Sonic except he doesn't get the bounce bracelet (or the rather pointless Magic Hands upgrade) so I do see him as a slight downgrade to Sonic but his stages are also fully unique and different and not just “Sonic’s stages but modified slightly” like SA1. It also improves on SA1 with a much better homing attack, better air control in general, nerfing the overpowered spindash but still keeping it as a strong viable option for speed, platforming and overall skips, the lightspeed dash, while finnicky is MUCH faster to use and execute, bounce bracelet is legitimately a great edition to Sonic's move arsenal, introducing the ranking system for that extra replayability factor, you get the idea. These are easily the best part of the game, with incredibly tight controls and mechanics, solid level design and great spectacle. The first playstyle is Speed stages, Sonic and Shadow's gameplay. ![]() I'll break them down one by one and share my thoughts on each. ![]() The gameplay itself is split up into 3 distinct game styles. The IDW comics in particular have been doing that constantly and they're an absolute joy, but I'm getting ahead of myself (Ian Flynn for the Sonic games would be dope btw). Just tell an engaging story with fun character interactions and fun dialogue and I'm all set. Sonic stories never need to be overly complex or overly simple. It's nothing spectacular, groundbreaking or thought provoking by any means, but it's fun to watch from beginning to end, it has fun character moments with super cheesy dialogue. It's goofy, incredibly cheesy and fun to watch all around, rare that I compliment a Sonic story since I personally think so many of them absolutely suck, but SA2's is still pretty great even to this day. I don't think it's super important and I don't think my enjoyment of the game would change if it were better or worse, but this is probably my favorite story in the series currently. So, before I talk gameplay I wanted to touch up on the game's story. I still think it's good don't get me wrong, and certainly an improvement on SA1 in nearly all fronts, but this game quickly went from being one of my top 5 Sonic games, to just another one I happen to somewhat enjoy despite the many MANY issues it has. I've 100% the game twice at this stage, and I've only liked it less and less each time I did.
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